top of page

JOMO APP

Adobe Express - file.png
Adobe Express - file.png

For Jomo, a screen time and digital wellbeing app, I created UGC-style content that motivated users to reduce their screen time and live more intentionally. My work focused on relatable storytelling that made digital balance feel achievable, not restrictive.

SOUND IN BOTTOM RIGHT

When I joined Jomo, their content strategy heavily relied on trend-based formats, using popular audio and short captions. I analyzed the performance of this initial approach over two and a half months and found that it wasn’t resonating deeply with the audience. After evaluating competitors like Opal, I shifted Jomo’s strategy toward more educational and relatable content, focusing on everyday habits and their impact on our brains. This new approach not only increased engagement but also positioned Jomo as a valuable tool for digital wellbeing.

bottom of page